๐ŸฅšPal Codex1.0

Mod Hub

The full EA โ†’ 1.0 mod migration process and a recommendation list. One rule above all: remove every old mod first, then re-add only what's confirmed for 1.0.

The five-step compatibility check

  1. 1

    Before upgrading: empty the mod folders

    Move Pal/Content/Paks/~mods (and LogicMods) out of the game directory entirely. Old mods MUST be removed from the install folder โ€” 1.0 changed the underlying asset packaging, and EA-era .pak mods left in place range from silently broken to crash-on-launch or save corruption.

  2. 2

    Verify game files

    Steam Library โ†’ Properties โ†’ Installed Files โ†’ Verify integrity. Confirm the vanilla game boots into 1.0 and loads your old save (saves migrate automatically โ€” no forced wipe). Vanilla first, mods second.

  3. 3

    Re-verify 1.0 support mod by mod

    Check each mod's release page (Nexus Mods etc.) for an update explicitly marked as 1.0-compatible. Only trust versions that state 1.0/release support outright โ€” 'should still work' means 'incompatible' until proven otherwise.

  4. 4

    Reinstall one at a time

    Add mods back on a strict 'install one โ†’ launch โ†’ load save โ†’ play 10 minutes' cycle. On any anomaly, remove the last mod added. UE mod conflicts usually crash with no error message โ€” binary search is the only reliable diagnosis.

  5. 5

    Back up your saves first

    Before touching mods, back up %LOCALAPPDATA%/Pal/Saved/SaveGames. The 1.0 save format changed โ€” a save corrupted by a bad mod cannot be rolled back to the EA format.

Recommended mods (living list)

Hand-verified by the editors; each mod's release page is the source of truth. Names are type placeholders โ€” double-check version numbers before installing.

Pal Details UI+

1.0 ready

Paldeck enhancement showing hidden IVs and passive weights. Compatible with the Recombination Station UI.

Better Base Pathfinding

1.0 ready

Base pathing improvements. 1.0's official fixes reduce its impact, but multi-floor bases still benefit.

Carry Weight Tweaks

1.0 ready

Carry-weight adjustments with a dedicated 1.0 build. Watch for conflicts with server settings.

EA-era Pal model swaps

Awaiting update

1.0 repackaged character assets โ€” every EA model-swap mod is broken and will crash. Wait for author updates.

Old catch-rate multiplier .paks

Do not use

Conflicts with 1.0 capture logic; the community has confirmed save-corruption reports. 1.0's world settings include capture-rate sliders โ€” no mod needed.